All my lvl 100 characters have at least 48 hours of playtime, some even have more than a week. The build is not “done” until I get really bored of playing it.When I’m happy with the results, I go on and complete every single available quest, adjusting and optimizing the build along the way.At level 94 (which I usually hit right after Act 1) I try to decide my final gear, skills and devotion route.Around level 90 I’m done with Elite and switch to Ultimate, by now I have most factions at Revered rep so I can buy their precious augments and once again fix my resistances.At level 75, if my build turns out to be too squishy I get rid of Lokarr’s set and wear some real armor, if not I continue wearing it until 84 or even 94.I also get all the shrines that are easy to reach, usually around Act 3 or 4 I got all 55 devotion points. I try to cap my resistances, then quickly rush through Elite, doing only the main quest and maybe a few sidequests along the way.Around level 70 I’m done with Normal (incl.I start on Normal (or Veteran if I’m feeling bold) and do most of the quests and shrines except a few that are way off the beaten path, like Mogdrogen’s Shrine.Plus all the stuff that is needed for certain quests, like Scrap, Seals of Binding, Royal Jelly etc. I grab a Merit, a Lokarr’s set, 25 XP pots and bunch of Dynamite sticks. ![]() In fact this is exactly what I did just this weekend with my very first Warlock build If you have specific questions, feel free to msg me.Here’s what I do. The mono data collector and dissector can give you some plain language insight into what's going on at the assembly level (and dnSpy can give you even deeper insight by showing you the pre-compiled code). If you're a very beginner, I would try hacking some Unity games first. I do remember the craft/transmute hacks were unusually annoying to create. I know this is vague and may not be entirely helpful to you depending on your knowledge level. From here, I would start looking at the assembly. You want the code that checks the stack count, not the code that changes it. So you know that code and everything past it is gonna be past the code you care about. There's gonna be code that writes to the address, that's the code that changes the stack count. You need to go through each one and see what's happening. Hopefully, not too many different things. Then I would "find out what accesses this address" and watch what accesses that stack count when I hit the craft button. Repeat until I found and confirmed the stack count in memory. (this is just an example, I can't remember how it works in this game) If I had to find something like this right now, I would place a stack of ingredients into the crafter, search for the stack count, and then craft something. Some general thoughts: You can find a hack like this by following the cmps and tests and noting where successful crafting threads diverge from unsuccessful ones. More than likely I found the spot where the checking for ingredients began and the hack is to jump past all the checks for the different slots to the code that gets run when a success happens. This hack is not intuitive, just looking at it I can't tell what it's accomplishing. Try asking me about a table I've done more recently. All I want to know is how it could be done, step by step, or at least a general idea. ![]() Hi! Could you please tell me how you managed to find Bypass Ingredient Check on Craft and Transmutation options? I'm new to game hacking and I really want to know how one should approach finding craft-related stuff. Activate the trainer options by checking boxes or setting values from 0 to 1ĠFRGrim Dawn v1.1.9.1 圆4.CT Grim Dawn v1.1.9.1 圆4 +10 (42.95 KiB) Downloaded 3162 times 0FRGrim Dawn v1.1.9.1 圆4.CT Grim Dawn v1.1.9.1 圆4 +7 (34.08 KiB) Downloaded 298 times 0FRGrim Dawn v1.1.9.1 圆4.CT Grim Dawn v1.1.9.1 圆4 +3 (25.72 KiB) Downloaded 226 times.Click the PC icon in Cheat Engine in order to select the game process.UPDATEx2: Added Bypass Ingredient Check on Transmute, changed Set Stacksize to set to max instead of 50, added Shattered Realm: Instant Clear Floor, Shattered Realm & Crucible: Freeze Timer, and Player Info: Tribute. UPDATE: Added Bypass Ingredient Check on Craft (craft any recipe regardless of ingredients), Set Pet Limit to 20 for all Pets, No CD, and Set Stack size to 50 on mouseover functions. Set Faction Reputation for each faction SteamsteamappscommonGrim Dawn圆4Grim Dawn.exe' Yes use '' quotes and repick the 64 version if you get a popup.Shattered Realm & Crucible: Freeze Timer. ![]()
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